OBS! Ansökningsperioden för denna annonsen har
passerat.
Arbetsbeskrivning
This is an in-house position and will require working in our Stockholm office as soon as it’s safe due to COVID.
QUALIFICATIONS:
4 to 6 years of experience as a 3D artist in the video games industry
Technical knowledge related to real time, 3D engines and level editors
Strong modelling, UVing and texturing skills
Good knowledge of 3Ds max, Zbrush, Photoshop and Unreal Engine
Ability to work on different artistic styles
Fluent in English.
Great organizational skills
Excellent time management skills
Ability to work on more projects at one time
Great communication skills
RESPONSIBILITIES:
Creating high quality high poly and low poly 3D assets for a variety of projects.
Working closely with the creative director and producer.
Managing and developing the 3D art team.
Providing updates and reviews on 3D art team's progress.
Making sure all the assets are up to studio quality and delivered on time.
When necessary, finding the right solutions to meet set objectives.
Oversee the correction of the team's bugs.
Scouting and vetting new talent.