OBS! Ansökningsperioden för denna annonsen har
passerat.
Arbetsbeskrivning
We are Fatshark
We are an independent Swedish game development studio located in Södermalm, Stockholm. With about 100 experienced and skilled employees we have worked as contractors for a number of AAA projects, as well as developed titles with publishers and independently for both consoles and PC. Our most recent game is the critically acclaimed title Warhammer: Vermintide 2. We tackle every project, genre and setting with enthusiasm, professionalism and a cup of coffee.
The role
We are looking for a talented and versatile Animator to join our team! You will work with first person rigs as well as a wide range of Enemy characters to help develop exciting and visceral combat in the Vermintide IP.
The role will entail very close collaboration with Game Design and AI, a team where every member has a lot of responsibility and influence. You need to be flexible and creative and able to plan your work efficiently to meet deadlines.
At Fatshark all members of the team are involved in the decision making. We are a small enough team to be agile, but big enough to realize great ideas together. You need to be an excellent team player, communication and collaboration is key in this highly creative environment.
Responsibilities
Work closely with Game Design and AI programmers to create impactful Animations for a FPP experience
Develop and animate enemies, using both motion capture and hand-key animation
Implement animations in an animation state machine
Meet challenges with creative solutions
Estimate workload and plan animation work
Work to improve character animation quality in all areas
Required qualifications
5+ years experience Animating in the game industry, with a heavy focus on gameplay Animations
Experience working with motion capture
Strong skills in hand key animation
Expert proficiency in Autodesk Motionbuilder, Maya or similar Animation software
Great understanding of animation rigs
A problem solving mentality
Ability to work independently, as well as in a multidisciplinary team
Bonus qualifications
Experience of FPP combat animations
Experience in leading a team
What we offer
Here at Fatshark, we do what we love most: design high-profile games for PCs and consoles, with the passion and freedom of being indie. We offer you:
A playful, friendly and inclusive work place
Hands-on production environment with an emphasis on cooperative/multiplayer games
Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks
Developing games with our own engine - Stingray
Regulated flex time and paid overtime
Occupational pension
Yearly health benefits (for gym membership & more)
Yearly bonus program
Office located in central Stockholm
Application details
We will be reviewing applications and interviewing candidates continuously throughout the application period.
Location: Stockholm
Form of Employment: Full time, permanent employment (6 months probationary period)