Animator

Arbetsbeskrivning

All right, seriously you wankers, what the f is going on!?” - Hoxton

Starbreeze is now looking for talented and highly motivated Animators to join our award-winning team in Stockholm, for the next generation of Payday.

As an Animator at Starbreeze, you will be responsible for bringing to life a wide variety of characters while making stunning animations that are both fluid and responsive... You will be part of a creative team generating highly polished animations. You will assist in the design of the project by providing pre-visualization animations for gameplay elements as well as evolve and refine motion for characters, weapons, vehicles, and environmental objects.

Job Tasks:

- Work with the Animation Director, Lead animator, design and art teams to visualize and create high-quality animations.
- Optimize animations to meet technical constraints and make any changes that are requested based on the artistic direction.
- Understand, capture and manipulate mocap data for in-game animation systems.
- Create animations from realistic Mocap based movements to high stylized hand-keyed motions depending on the needs of the project.
- Be able to prototype animation systems that will serve as a basis for animation and gameplay-related discussions.
- Understand, capture and manipulate Mocap for in-game animation systems
- Estimate the time required to carry out own tasks and manage time to meet deadlines.
- Report any potential animation-released issues to the immediate supervisor
- Carry out all other related tasks


Must Have:

- 3+ years’ experience in the game industry, specifically associated with character and object animation.
- Understanding and application of both keyframe and performance capture animation in a real-time environment.
- Technical experience working with game engines and game animation implementation
- Experience in Maya and equally comfortable in Motion Builder
- Expert knowledge of basic principles of animation: timing, dynamics, and body mechanics
- Deep understanding of anatomy and human kinetic
- Understanding of the character development process and its technical dependencies and limitations
- Ability to adapt to technical dependencies and engine limitations
- Excellent organizational, teamwork, and communication skills
- Aptitude for learning new systems quickly


Good to Have:

- Shipped 2+ titles as an animator
- We also consider storyboarding skills as strong positives.


Still reading? Great, because here comes the good part: We offer you a position at a company where we value empowerment, agility and ownership. While we evolve we want you to grow with us and to develop as a professional.

Sounds good? Then we can’t wait to see your CV and animation reel, and look forward to meeting you. We recommend that you apply as soon as possible; selection and interviews are held continuously. Send your application with a resumé, portfolio and cover letter in English. All applications must include a resumé and cover letter to be considered.

Kontaktpersoner på detta företaget

Amanda Sjöswärd

Johanna Wikland

Daniel Dudek
0704 0704 34
Nick Weston

Sammanfattning

  • Arbetsplats: Starbreeze
  • 1 plats
  • Tillsvidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 20 november 2020
  • Ansök senast: 9 maj 2021

Besöksadress

Regeringsgatan 38, Stockholm
None

Postadress

Regeringsgatan 38
Stockholm, 11156

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