BACKEND SOFTWARE ENGINEER

BACKEND SOFTWARE ENGINEER

Arbetsbeskrivning

DICE (EA Digital Illusions Creative Entertainment), the award-winning studio based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise, the Battlefront franchise, and the innovative game Mirror’s Edge.

We work through our 4 guiding values: Passion with Purpose, Creative Innovation, Everything Quality, and One Community. We recognize that our people are the backbone and driving force of our creative products. As such, we are dedicated to providing everyone the ability to express, learn, and be their very best with a common cause.


The Role
We are looking for an experienced and talented Backend Engineer, who is passionate about developing systems and services to support the live operations and online gameplay for our millions of users.
You will be working in small teams that work closely together to create solutions for our games, using modern technologies and frameworks deployed to cloud-based infrastructure. You will be working with a large number of existing systems; some developed here at DICE, some developed externally. This will require collaborating with a lot of different teams within EA and DICE on a regular basis.
What does a Backend Software Engineer do at DICE?
Analyze game designs and propose technical solutions for how they can be achieved.
Develop distributed, resilient, and high-performing back-end services using Scala.
Adapt central EA technologies to meet game design needs.
Leverage modern open-source stacks including Scala, gRPC, Finagle, Linkerd/Envoy.
Deploy services on cloud-based infrastructures such as Kubernetes.
Be responsible for performance and load testing at the service level.

Requirements
Experience in distributed, scalable, resilient, high-performing systems
Knowledge of Git, or similar distributed source management system
Experience with continuous integration and delivery
Good communication and documentation experience
Proficient in written and spoken English

Nice to Haves
Experience with functional languages (Scala, Clojure, Erlang-Elixir, Kotlin, Rust, Swift, F#)
Experience with cloud deployment, preferably AWS
Good knowledge of Linux
Knowledge of C++ or C#
Knowledge of Kubernetes
Experience with Docker or similar container formats
Contributions to Open Source projects is a plus
An interest in games is advantageous

General Information
As part of the application process, we may ask you to take on a practical work test. The position is permanent, and applications will be selected continuously. Apply online with a combined CV and Cover Letter in English.

Sammanfattning

  • Arbetsplats: EA DIGITAL ILLUSIONS CE AB Stockholm
  • 2 platser
  • Tills vidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 1 februari 2022
  • Ansök senast: 11 februari 2022

Postadress

Södermalmsállen 36
Stockholm, 11828

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