OBS! Ansökningsperioden för denna annonsen har
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Arbetsbeskrivning
Avalanche Studios is looking for an Economist Designer to work on our unannounced open world / sandbox multiplayer game. We have a long history of creating some of the most immersive, playful and procedural game worlds in the industry such as Mad Max, Just Cause 4 and Rage 2.
The Position
During development you will be a critical contributor and work closely with product leads and designers to build and review the in-game economy and its relationship to real money transactions for our most ambitious economic system to date. As the game launches you will transition into the live ops efforts continuously monitoring and balancing the economy you helped build. The role of Economy Designer is part of our Live Ops and Releases team located in our Stockholm office.
Review and contribute to the underlying design for the game with particular focus on the economy and how it affects real money transactions
Design simulations to model and balance the game economy, player behavior and potential exploits.
Provide insight into short- and long term behavioral patterns of, players, and participants in virtual economies via telemetry
Provide knowledge of real world economics, statistics, and data mining methods to derive insights
Analyze complex data sets, characterize different users and create player incentives while considering product, marketing and analytical effects.
Optimize the performance of meta-features through tuning and A/B testing
Collaborates well, in a cross-discipline, multi-studio environment
Proficient oral and written communication skills.
Required Qualifications
BA/BS in a related field; or equivalent work experience
3+ years professional experience in either a design, economist, or analytics role
Expertise with data visualization and prognosis software such as Tableau or Excel
Beneficial Qualifications
Has worked cross-discipline with different teams
Proficiency programming in SQL
Familiarity with relational database architecture or other modern data architectures
Passion for games and a deep empathy for users
Comfortable walking the line between data and intuition; able to make good decisions with less than perfect data
We will only consider applications that consist of both a cover letter and a CV. In your cover letter you should include why you want to work at Avalanche Studios. For this role you need to be able to work full-time in our Stockholm office. To apply for this position please register below. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only.
Our Values
At Avalanche Studios, we believe in worlds without limits, and we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.
Stockholm Studio
Our state of the art studio is located in the beautiful area of Södermalm, in the center of Stockholm and the Game industry Hub. Our studio is a beautiful place inspired by our catalog of games. We hope you’ll come to think of this place as your home turf and creative foundation.
Avalanche Studios
Avalanche Studios is the original creator of the award-winning Just Cause franchise (published by Square Enix) and the developer of Mad Max (published by Warner Bros. Interactive) and Rage 2 (published by Bethesda Softworks). As a publisher, Avalanche Studios has released theHunter: Call of the Wild, Generation Zero and the free-to-play service theHunter Classic which has reached more than 8 million players across 190 countries. Avalanche Studios was founded in 2003 and is based in Stockholm, New York City and Malmö. The studio develops games using its proprietary Apex technology, enabling huge open worlds filled with emergent gameplay.