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Arbetsbeskrivning
The Position
Avalanche Studios Group is hiring several Engine Platform Programmers for our central technology organization in Stockholm.
Central Tech is our core technology team and we innovate in areas that push the boundaries for what open world sandbox gaming means - as well as improve, optimize and support our existing core tech.
The award-winning Apex Engine is a highly advanced and complex set of software upon which we build the world's best open-world games. We have a solid reputation for producing fantastic games, and this is a great opportunity if you want to play an instrumental role in developing our Apex Engine.
As an Engine Platform Programmer you will be responsible for developing support for new platforms and maintaining existing ones. This involves adapting the Apex Engine system architecture, graphics devices and various platform-specific considerations. The engine supports PC (including Vulcan) as well as Xbox and Playstation consoles.
You will be a part of a team, responsible for designing, developing and maintaining a diverse range of core engine technologies to support active game development. Working with higher level frameworks for diagnostics and testing, to low level streaming, threading, memory management and platform specific features.
Who are you? A team player with a strong desire to gain insight into the realities of day-to-day challenges for game production teams. You are pragmatic and results-oriented with the ability to absorb new information and transform it into creative solutions. You also have a sense of urgency and ability to cope with short lead-times. In performing this role you will be able to make a great impact on the value realized from the studios shared technology throughout the game productions.
We offer a challenging, stimulating and value-driven environment where you will work together with the industry's strongest minds, in a place where we all constantly apply and deepen our skills.
Required Qualifications
- Excellent programming skills in C/C++
- Strong communication and collaboration skills
- At least 5 years of professional AAA game programming experience on consoles such as Xbox or Playstation
- Deep knowledge of console architectures
- Strong knowledge of profiling on consoles and optimizing performance and memory management
- Bachelor's degree in software engineering/computer science or equivalent experience
- Fluent in English, both written and spoken
Beneficial Qualifications
- Passion for making great games
- Experience with agile development (e.g. Kanban/Scrum)
- Understanding of complex software architectural patterns
- Familiarity with automated software testing and test driven development
Employee promise
We provide goals, instead of instructions, and the opportunity to do the best work of your career.
Our Values
At Avalanche Studios Group, we believe in worlds beyond limits, we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Everyone at Avalanche Studios Group has a shared responsibility to create an open and inclusive work environment where everyone is treated equally and with respect. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion and creativity.
How to Apply
We will only consider applications that consist of both a cover letter and a CV. In your cover letter you should include why you want to work at Avalanche Studios Group. For this role you need to be able to work full-time in our Stockholm, Liverpool or New York office.
To apply for this position please register below. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only.
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Kontaktpersoner på detta företaget
Paulina Davidsson
Cecilia Kallerström
Åsa Lundqvist