OBS! Ansökningsperioden för denna annonsen har
passerat.
Arbetsbeskrivning
We are looking for a Software Engineer in Rendering to join the Frostbite team!
Frostbite is EA’s state of the art multi-platform game development engine that empowers game creators to shape the future of gaming! We achieve this by developing leading-edge engine features and world class tools. Our talented team from across the globe is dedicated to building innovative technology and working closely with teams across EA to create amazing games.
You will be part of our talented rendering team, driving the technology forward that will power future titles and push the boundaries of visual quality in games.
Responsibilities
Develop and maintain high quality rendering systems for multiple AAA games
Work closely with game team engineers and artists to create highly productive and effective art and content workflows
Undertake performance profiling and optimization on multiple platforms
Qualifications
BSc degree in Computer Science, or equivalent experience
Real-time computer graphics knowledge
C++, data-driven design, and software architecture skills
Profiling and optimization skills
Strong collaboration and communication skills
Bonus Qualifications
Knowledge of one or more CPU and GPU architectures
Console development experience
C#/Tools development experience
What's in it for you? Glad you asked!
We love to brag about our great perks like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and, of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives off of creativity and individuality. At EA, we live the “work hard/play hard” credo every day.