OBS! Ansökningsperioden för denna annonsen har
passerat.
Arbetsbeskrivning
We're the Curie Team, and we’re creating new magic. Interested in joining us in building a new world of adventures? This is a once in a lifetime opportunity for someone who wants to be a part of building a next-generation MMO from the ground up!
We love horses and the community that has been built around the Star Stable Online universe, but we are ready to move out of our comfort zone into a new world of adventures... without horses .
THE QUEST
If you're looking for a fantasy world where conflicts are settled by sword or smiting bolts, you've got plenty of options. We're building something different, a living gameworld rich with drama and delight where the players' actions have a real impact without resorting to violence. The non-combat designer sets the stage for players to experience the joy of an unscripted tabletop game. You excel at finding fun in unexpected places and guiding others to share in the magic.
Our Non-Combat Designer will design fun, moment to moment interactions and gameplay, inspiring us to push our boundaries of what is playful gameplay.
To be successful, you need to be able to write for and link into systems that have been created and defined by our Lead Designer. Game designers who want to learn and grow in the safety of an established framework are encouraged to apply. We would love to see modders, indie designers, or ttrpg writers with experience creating enticing scenarios, exciting modules, or have found delight in creating magical items, spells, abilities, or equipment tables.
Studio experience is not required. Come show us what you’ve made!
We're at the beginning of our journey and preparing to move into Pre-Production on this title that will let players explore epic worlds, build connections with others, and express themselves creatively. We like stories, but we also think the most compelling stories are those the players tell themselves. Our flagship MMO Star Stable Online is in its 10th year of continuous updates with a community that continues to grow in size and passion. That’s our bar for success.
THE MISSION FOR THE TEAM
This new game is something totally different, so the team that builds it really needs to be daring and driven and have our values in the backpack. We all need to be good collaborators and communicators.
We know that we will try small and fail fast. We will be open to feedback and let our audience grow with us. We know when to ask for help and how to share our knowledge with others. And we do know that at this stage, perfection is the enemy of success.
To help you during this journey you will have a whole company with many years of experience and support functions. You’ll join our growing team in shaping the vision and bringing this new product to life to delight new audiences.
WHAT YOU BRING
It is important for us that we all share passion and excitement around ambitious games that grow in dialogue with their audience. This project and this role requires you to have a pioneer mindset and enjoy experimenting and breaking new ground.
Our team is small, lean, and close-knit. We love to work towards the same goals through self-ownership and autonomous but collaborative workflows. The Non-Combat Designer must possess fantastic communication skills. Being able to clearly communicate and explain--across the full team of varied disciplines--what needs to be built for your designs to come to life is the ultimate skill. Tidy, easily understood documentation about the mechanics you are designing will be highly valued.
As a bonus, any experience in technically implementing your own designs to test is a plus, but not mandatory experience coming into the role!
ABOUT STAR STABLE ENTERTAINMENT
We are a passionate and happy bunch of 160+ creative brains from 20 different countries, dedicated to creating immersive and inspiring experiences for a global audience of girls. Founded in 2011 in Stockholm, Sweden, we are the makers of the popular adventure game Star Stable Online - the currently #1 ranked and fastest-growing horse game in the world.
Over the years we have extended our product line to music, publishing, and several apps, continuously working to improve, grow and fulfill what’s at the heart of our mission - to inspire, to celebrate the power of sisterhood, and to have a meaningful global impact, transforming the gaming industry into a more open-minded and inclusive environment.
PS. It turns out that we are one of the most diverse gaming companies in Stockholm, and of course we like to keep it that way. So no matter who you are, apply now! We’re keen to hear more about you!