OBS! Ansökningsperioden för denna annonsen har
passerat.
Arbetsbeskrivning
Massive is an award winning studio working on high profile games and online technology used by the entire Ubisoft group. With our tech and engineering prowess in high demand, our studio continues to grow.
About the position
Massive is looking for a Game Designer to join an international team, working on Tom Clancy's The Division. In this position you will work closely with programmers and other disciplines, and will be tasked with designing features, taking them from conception to in-game completion.
Responsibilities
You will be a part of maintaining the overall gameplay vision together with the Lead Game Designer and the rest of the design team.
You will design gameplay systems in order to provide players with the best experience possible.
You will communicate the intended purpose of a system, identify the needs to realize it and be responsible for implementing the system from conception all the way to tweaking it in-game.
You as a candidate
As a Game Designer, you should be absolutely passionate about games and the craft of game design, and be comfortable with taking initiative and independently find creative solutions to complex problems. You should also be comfortable working within a multidisciplinary team, where you will be expected to - through collaboration - achieve the highest quality possible. You should have very high standards in everything you do and a devotion to creating the best game experience ever.
Required skills and experience
Minimum 3 years of industry or other relevant experience
Worked on at least 1 AAA title
Absolute passion for playing and making games, especially RPG and TPS games
Extremely quality oriented
Excellent written and verbal communication skills
Excellent understanding of what makes games fun and compelling
Excellent analytical and problem solving skills
Additional skills
Experience working with iterative development and quick iterations
Experience working with game camera and controls
Experience working with enemy AI/NPCs
Experience developing third-person action games
Experience developing RPGs
Experience working with node based tools/engines
Programming experience
A firm grasp of basic scripting principles
A firm grasp of basic mathematics
Experience from other creative ventures (e.g. music, art, writing)
Please apply directly via http://www.massive.se/available-positions/
Kontaktpersoner på detta företaget
Recruiter Elena Popescu
040-6001000