Gameplay Programmer

Arbetsbeskrivning

Avalanche Studios is currently hiring a Gameplay Programmer to join a top-tier satellite team based in Stockholm, to work on an unannounced AAA title being developed in New York City. The team has a local producer based in the Stockholm studio, and collaborates daily with the code team in New York.

The Position

As a game programmer on this project you will work with our designers to conceive of and implement elements of scripted and emergent world content, combat and activities. You will develop and maintain the tools and systems necessary for designers to create missions, build complex gameplay mechanics and tweak and balance the game.  Your work will take you all over the codebase from underlying systems to weapons, from animations to user interface, from physics to VFX.   In order to fully realise a feature or a section of gameplay, it is necessary to work closely with an array of disciplines.  

Required Qualifications

A keen sense of fun gameplay
Familiarity with AI, physics, animation and gameplay code in general
Strong math skills
At least one shipped AAA title for current or last generation consoles
Strong communication skills and ability to work in a team


Beneficial Experience

Experience with Havok Physics, Animation and AI
Experience with character scripting, animation state machines and animation blending
Experience with developing tools and asset pipelines
Experience with game design processes


To thrive in a programming position at Avalanche Studios, you need to be willing and have the ability to learn new tools and workflows. You have a positive attitude and contribute to a healthy team dynamic by seeing opportunities and highlighting limitations in a constructive way.   You can communicate to clearly establish common goals and align expectations. You are ambitious and are interested in pushing the boundaries of our user experience but can also skillfully balance this with the realities and constraints of the situation at hand.  

To apply for this position please register below with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm.

Kontaktpersoner på detta företaget

Paulina Davidsson

Cecilia Kallerström

Åsa Lundqvist

Sammanfattning

  • Arbetsplats: Avalanche Studios Stockholm
  • 1 plats
  • Tillsvidare
  • Heltid
  • Enligt Överenskommelse
  • 1 -
  • Publicerat: 20 januari 2017

Besöksadress

Åsögatan 108
None

Postadress

Åsögatan 108
Stockholm, 11829

Liknande jobb


Backend Developer

Backend Developer

19 november 2024

Systemutvecklare till Sensor Försäkring!

19 november 2024

Systemutvecklare till Sensor Försäkring!

19 november 2024

Systemutvecklare till Sensor Försäkring!

19 november 2024