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Arbetsbeskrivning
Gameplay Programmer
Malmö, Sweden
Full-time
Production Technology Group Job: No
Flexible Working Organization: Hybrid
Job Description
We’re collaborating with Disney and Lucasfilm Games on a new story-driven open-world video game set in the beloved Star Wars galaxy. This is a lore we love and want to do justice with a game and story that bring both new and lifelong fans on an immersive and outstanding journey that will stay with them for years.
We are looking for a knowledgeable Programmer to help us create awesome player experiences. To do this, you will work closely with designers, animators, artists, testers, and other gameplay programmers to develop new features and systems within Massive’s in-house engine, Snowdrop. You will work on the full lifetime of feature development, from conception through to the game release. You will have a big impact both on what we create and how we create it.
This is a permanent position based in Malmö Sweden, with the opportunity to work partially from home according to our Flexible Workplace Policy. Please apply in English (our company language), and we’ll check your application asap!
What you’ll do
Design, implement, debug, and iterate on new and existing Gameplay systems and features together with game designers
Development in a C++ multithreaded engine, using modern techniques
Be responsible for the technical realization of one or several features
Performance awareness in algorithms as well as in memory and bandwidth usage
Documenting your work to transfer knowledge and enabling users how to use the new systems and functionalities
Qualifications
What you’ll bring
You have an interest for the gaming industry. You enjoy working autonomously, and you know how to structure your tasks. You pay attention to quality and detail in your day-to-day work and have a problem-solving mindset. You co-operate and communicate efficiently with the other members of your team. Besides the above we’re looking for someone aligned with our core values and the following skills and experience:
Professional experience working with software or game development in C++
Experience of working and collaborating with other developers or designers/artists
Knowledge and experience of the process and life cycle of game or software development
Additional Information
Massive Entertainment is a world-leading AAA studio located in Malmö Sweden and is part of the Ubisoft family. We're a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. Our studio's goal has always been – and still is – to craft the finest gaming experiences for all players.
At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy's The Division 2, Avatar: Frontiers of Pandora, and The Star Wars Project. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.
All your application information will be kept confidential according to EEO & GDPR guidelines.
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