Gameplay Programmer

Gameplay Programmer

Arbetsbeskrivning

The Position
Expansive Worlds is currently hiring a Gameplay Programmer to join our Call of the Wild development team, either in Malmo or Stockholm. As a gameplay programmer on this project you will work with our designers to conceive of and implement elements of scripted and emergent world content, abilities, behavior and activities. You will develop and maintain the tools and systems necessary for designers to create missions, build gameplay mechanics, tweak and balance the game. Your work will take you all over the codebase from underlying systems to new features, from animations to user interface, from physics to VFX. In order to fully realize a feature or a section of gameplay, it is necessary to work closely with an array of disciplines.
Required Qualifications
Excellent programming skills in C/C++
A keen sense of fun gameplay
Familiarity with AI, physics, animation and gameplay code in general
Strong math skills
At least one shipped AA+ title for current or last generation consoles
Strong communication skills and ability to work in a team

Beneficial Experience
Experience with network programming
Experience with Havok Physics, Animation and AI
Experience with character scripting, animation state machines and animation blending
Experience with developing tools and asset pipelines
Experience with game design processes

To thrive in a programming position at Avalanche Studios, you need to be willing and have the ability to learn new tools and workflows. You have a positive attitude and contribute to a healthy team dynamic by seeing opportunities and highlighting limitations in a constructive way.
You can communicate to clearly establish common goals and align expectations. You are ambitious and are interested in pushing the boundaries of our user experience but can also skillfully balance this with the realities and constraints of the situation at hand.
We will only consider applications that consist of both a cover letter and a CV. In your cover letter, you should include why you want to work at Avalanche Studios. For this role, you need to be able to work full-time at our office, either in Stockholm or Malmo. To apply for this position please register below. Apply as soon as possible as we review applications continuously. All further information is provided under a non-disclosure agreement only.
Our Values
At Avalanche Studios, we believe in worlds without limits, and we are committed to developing a diverse and inclusive workplace. We are an equal-opportunity employer and value diversity at our company. Being part of our world is not contingent on where you're from, your gender, or sexual orientation. It's all about your passion, courage and craftsmanship.
Avalanche Studios
Avalanche Studios is the original creator of the award-winning Just Cause franchise (published by Square Enix) and the developer of Mad Max (published by Warner Bros. Interactive) and Rage 2 (published by Bethesda Softworks). As a publisher, Avalanche Studios has released theHunter: Call of the Wild, Generation Zero and the free-to-play service theHunter Classic which has reached more than 8 million players across 190 countries. Avalanche Studios was founded in 2003 and is based in Stockholm, New York City and Malmö. The studio develops games using its proprietary Apex technology, enabling huge open worlds filled with emergent gameplay. Learn more at www.avalanchestudios.com.
Öppen för alla
Vi fokuserar på din kompetens, inte dina övriga förutsättningar. Vi är öppna för att anpassa rollen eller arbetsplatsen efter dina behov.

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Sammanfattning

  • Arbetsplats: FATALIST DEVELOPMENT AB STOCKHOLM
  • 2 platser
  • Tills vidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 24 november 2023
  • Ansök senast: 24 december 2023

Besöksadress

Västgötagatan 5
STOCKHOLM

Postadress

ÅSÖGATAN 108 PLAN 7
STOCKHOLM, 11827

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