OBS! Ansökningsperioden för denna annonsen har
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Arbetsbeskrivning
Do you want to be part of shaping the next evolution of Paradox Grand Strategy? We are in early development of a brand new non-historical game led by veterans from several of our previous titles such as Hearts of Iron 4 and Crusader Kings 3, going all the way back to Europa Universalis 3.
About the Role
We’re looking for a Game Programmer with a C++ background. The perfect candidate is someone who understands strategy games and wants to create the best experience for the player. For this role we will prioritize candidates that already are located in Sweden.
You will develop features and systems alongside designers and artists and fundamentally shape the games we release. Working with the UX of our game and supporting our designers is an important part of what we do. We work in cross-functional feature teams and expect you to solve problems and provide guidance in the team using your knowledge.
We’re in the early stages of development on a new Grand Strategy game and our programming team is small and very experienced. The team has a very open atmosphere where you’re encouraged to contribute in all aspects of the game and we regularly discuss technical design, art direction and game design. You will be supported in your work by your tech lead and more senior programmers. The team works mainly from the office, where we find collaboration to be at its best, but there are also options to work remotely on some days.
If you want to make strategy games, intend to grow as a game developer and are interested in taking ownership of the features you develop, then make sure to contact us!
As a Game Programmer you will…
Build and maintain well-engineered C++ code with high levels of stability and performance.
Design and implement features in multiple areas such as gameplay systems, user interface, graphics, and our scripting language.
Collaborate daily and estimate tasks with other programmers, designers and artists.
Continue to level-up as a programmer through feature work, code reviews, guidance, and feedback.
Requirements
Solid C++ knowledge
An interest in strategy games in general and Paradox grand strategy games in particular
Comfortable communicating with English, both written and spoken
A drive to learn and grow into more responsibility and ownership over time
Nice to Have
Professional experience in game programming
In depth knowledge of some of our grand strategy titles
Modding experience of a Paradox game
An interest in game design and UX
Paradox Development Studio
At Paradox Development Studio we enjoy working close to our products and our fans and our developers regularly interact with players through forums and events, such as PDXCon. We think it’s important to get to know our colleagues so we end each Friday with a social hour at 4pm where we embrace our nerdy culture by chatting over a beer or breaking out into meeting rooms with board games and old video game consoles. Paradox consists of employees from all around the globe and we’re happy to offer relocation support for people applying from outside of Sweden.
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