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Arbetsbeskrivning
The Position
Avalanche Studios Group is currently looking for a Junior VFX Artist to work on the development of high-profile projects for PS4, Xbox One, and PC. The focus and majority of time will be spent creating, implementing and optimizing particle visual effects. Examples include fire, smoke, explosion, trails and bursts. The ideal candidate feels comfortable in a team environment and is able to deliver compelling special effects for an original IP. You will work with the Art Director and the Lead VFX Artist to create visually stunning effects utilizing the Avalanche engine. This is a huge opportunity for a driven effects artist to help manage, research and evolve the Avalanche effects pipeline and use their expertise to create amazing visual effects.
Required qualifications
1+ years minimum experience in the game industry on a AAA game.
Experience in creating high-quality particle effects and textures
A portfolio showcasing high-quality effects reel and high resolution effect textures
The ability to view visual reference of an effect, deconstruct it and subsequently re-create it in a real-time game engine is essential
Knowledge of environmental effects, cloth simulations, lighting and dynamics
Proficiency in technical problem solving
Knowledge of Photoshop, Maya, Adobe After Effects and 3D Studio Max
Desired qualifications
Experience creating real time effects through public and proprietary engines
Experience in writing scripts/plugins in MEL, C/C++ for Maya
Experience in creating real time shaders and post effects