OBS! Ansökningsperioden för denna annonsen har
passerat.
Arbetsbeskrivning
We are creating a whole new world, and we are looking for YOU - a world-class world builder!
Sharkmob is working on an unannounced AAA, open-world, 3rd person multiplayer shooter built on a custom version of Unreal Engine 5. This game is still early in development, and you will join us in an exciting and pivotal phase.
Working as a level designer here at Sharkmob you will be working together with a growing team and help create worlds for this exciting new IP.
This is a permanent position and you will work on-site in Malmö/Sweden.
What you will do
- Concept, build, and script levels for the game.
- Work on layout, flow & objectives in close collaboration with the narrative team.
- Work closely together with the level design, environment art, and game design team.
Requirements
- Shipped at least one major AAA title.
- Experience working together with different disciplines.
- Being able to both give and receive constructive feedback.
- Experience using Unreal Engine or a similar toolset to create exciting new worlds.
- Experience in using visual scripting like kismet/blueprint.
- Experience creating both larger and smaller environments.
Who we are
Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK. The studio develops AAA quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights. Sharkmob is currently working on three major projects: Bloodhunt - a battle royale set in the Vampire: The Masquerade universe; and two proprietary, unannounced projects. We hope that you want to join us on our adventure and become a part of our crew. You can find more great perks (https://career.sharkmob.com/pages/perks) of being a crew member. If you want to know more about Sharkmob and our projects, take a look at our homepage (https://www.sharkmob.com/about).