Level Designer

Level Designer

Arbetsbeskrivning

Job Advertisement:

We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise.
We are now part of a set of global studios building a connected Battlefield universe, focused on Battlefield's one-of-a-kind multiplayer suite, with teams also part of the development of a single-player narrative campaign.
We strongly believe our people are the backbone and driving force to our creative products, and are always looking for diverse game creators to join us in Stockholm, Gothenburg or working remotely, to help us build the best Battlefield experiences and make our studio the best in the industry.
We are looking for a Senior Level Designer to join our team working on Battlefield. Reporting to the Design Director, you will create multiplayer maps, working with artists and other developers as part of a level design pod. You will be an advocate for the player experience during the production and post-launch of your levels.
What you will do:
Design engaging multiplayer levels and guide their realization within a diverse team.
Manage the layout, flow, pacing and overall player experience from start to finish.
Blockout and refine the playable spaces using our internal level editor.
Advocate for the player experience and the second to second gameplay.
Facilitate communication and collaboration with diverse teams.
Create up-to-date documentation.
Participate in and guide feedback from other developers during playtests and react accordingly.
Work alongside the community team and analytics to gather and react to player feedback once a level is live.
Bug fixing and tweaking to existing maps and layouts.

Qualifications
5+ years of experience as a level designer.
At least one shipped game as a level designer. Preferably on a AAA shooter or action game.
Solid understanding and appreciation of all the components that help create a great and coherent player experience: art, design, narrative, VFX, sound, cinematics, lighting etc.
Expert knowledge of level design fundamentals and an understanding of the elements that make a Battlefield level.
Experience playing online multiplayer games from a player perspective
Structured and rational approach to the creative process.
Solid technical understanding.
Excellent verbal and written skills in English.

Sammanfattning

  • Arbetsplats: EA DIGITAL ILLUSIONS CE AB Stockholm
  • 1 plats
  • Tills vidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 31 maj 2024
  • Ansök senast: 10 juni 2024

Postadress

Södermalmsállen 36
Stockholm, 11828

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