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Arbetsbeskrivning
Expansive Worlds is a creative division of Avalanche Studios Group and a leading developer and publisher of outdoor games. Since 2009, Expansive Worlds has been devoted to delivering highly immersive outdoor gaming experiences for millions of players and best known for the long-standing and successful theHunter franchise.
The Position
Expansive Worlds is currently hiring a Network Programmer to join our Call of the Wild development team, either in Malmo or Stockholm. As a Network Programmer, it will be your mission to improve our multiplayer experience and ensure that our development team has the tools it needs to be successful.
To do this, you will develop and maintain libraries that facilitate multiplayer features in CotW and work in conjunction with the other disciplines to recognize requirements and align expectations. Part of this process involves refactoring existing solutions, identifying shortfalls together with the team, creating tools to improve debug options & optimization, and educating team members in the use of shared technologies so that they can leverage the full potential of the improvements.
On Call of the Wild, we work in our award-winning Apex engine, a highly advanced and complex set of software and tools upon which we build the world's best open-world games. We have a solid reputation for producing fantastic looking open-world games and this is a great opportunity if you want to play an instrumental role in developing our engine and titles. You will be a part of the development of our core technology towards true open world multiplayer.
Required Qualifications
- Proficiency in C++ programming
- 3+ years experience with multiplayer programming on at least one shipped title
- Experience from working with the platform specific services and APIs e.g. PSN, Xbox Live, Steam
- Strong coordination and collaboration skills
- Fluent in English, both written and spoken
Desired Qualification
- Experience with agile development
- Experience with Raknet
- Experience with peer-to-peer matchmaking
- A strong passion for multiplayer games
To thrive in a programming position at Avalanche Studios, you need to be willing and have the ability to learn new tools and workflows. You have a positive attitude and contribute to a healthy team dynamic by seeing opportunities and highlighting limitations in a constructive way.
You can communicate to clearly establish common goals and align expectations. You are ambitious and are interested in pushing the boundaries of our user experience but can also skillfully balance this with the realities and constraints of the situation at hand.
We will only consider applications that consist of both a cover letter and a CV. In your cover letter you should include why you want to work at Avalanche Studios. For this role you need to be able to work full-time at our office, either in Stockholm or Malmo. To apply for this position please register below. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only.
Employee promise
We provide goals, instead of instructions, and the opportunity to do the best work of your career.
Our Values
At Avalanche Studios Group, we believe in worlds beyond limits, we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Everyone at Avalanche Studios Group has a shared responsibility to create an open and inclusive work environment where everyone is treated equally and with respect. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion and creativity.
How to Apply
We will only consider applications that consist of both a cover letter and a CV. In your cover letter you should include why you want to work at Avalanche Studios Group. For this role you need to be able to work full-time in our Stockholm office.
To apply for this position please register below. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only.
Avalanche Studios
Avalanche Studios is the original creator of the award-winning Just Cause franchise (published by Square Enix) and the developer of Mad Max (published by Warner Bros. Interactive) and Rage 2 (published by Bethesda Softworks). As a publisher, Avalanche Studios has released theHunter: Call of the Wild, Generation Zero and the free-to-play service theHunter Classic which has reached more than 8 million players across 190 countries. Avalanche Studios was founded in 2003 and is based in Stockholm, New York City and Malmö. The studio develops games using its proprietary Apex technology, enabling huge open worlds filled with emergent gameplay. Learn more at www.avalanchestudios.com (http://www.avalanchestudios.com/).
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