OBS! Ansökningsperioden för denna annonsen har
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Arbetsbeskrivning
The Position
Avalanche Studios Group and its creative division Expansive Worlds is looking for a Multiplayer / Network Programmer who will work on our newest open world / sandbox multiplayer game. We have a long history of creating some of the most immersive, playful and procedural game worlds in the industry such as Mad Max, Just Cause 4 and Rage 2. With our next Self-Published title we are bringing our strong single player experience to life in open world multiplayer environments and this is where you come in.
Together with the rest of the multiplayer team, you will work with our proprietary APEX engine's multiplayer technology to:
- Implement gameplay features with a multiplayer perspective.
- Manage designers’ expectations and translate their visions into reality.
- Create tools to assist the team in debugging multiplayer.
- Optimize the bandwidth usage of the game to maintain a great, consistent user experience.
Our ideal candidate has a strong passion for multiplayer gaming and has at least one year of experience in working on multiplayer features on a shipped PC/Console title. As with most multiplayer development, a keen sense of fun gameplay and that 6th sense for what gives the perfect "feeling" are both key aspects. As you will be an important part of the development team, it is crucial that you enjoy working closely with Designers and other Programmers.
Joining our studio as an employee is a great opportunity to build something truly unique together with us, you will be a part of the development of our games and core technology towards true open world multiplayer. If you are a person who likes being challenged and stimulated in an ambitious and talented environment this position will suit you perfectly.
Required Qualifications
- 3+ years of experience in the game industry
- 1+ years experience implementing multiplayer on a shipped title
- Proficiency in C++ programming
- A strong passion for multiplayer games
- A keen sense of fun gameplay
- Familiarity with animation, physics and gameplay code in general
Bonus Qualifications
- Experience from working with the platform specific services and APIs available for online presence, e.g. PSN, Xbox Live, Steam, PlayFab and Agones
Employee promise
We provide goals, instead of instructions, and the opportunity to do the best work of your career.
Our Values
At Avalanche Studios Group, we believe in worlds beyond limits, we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Everyone at Avalanche Studios Group has a shared responsibility to create an open and inclusive work environment where everyone is treated equally and with respect. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion and creativity.
How to Apply
We will only consider applications that consist of both a cover letter and a CV plus a portfolio of materials. In your cover letter you should include why you want to work at Avalanche Studios and which games you are currently playing. For this role you need to be able to work full-time in our Stockholm office. To apply for this position please register below. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only.
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Kontaktpersoner på detta företaget
Paulina Davidsson
Cecilia Kallerström
Åsa Lundqvist