Online Product Owner - Battlefield Central Tech

Online Product Owner - Battlefield Central Tech

Arbetsbeskrivning

External Description:
We are DICE, the award-winning studio based in Stockholm, Sweden, best known for creating the phenomenally successful Battlefield franchise, the Star Wars™: Battlefront franchise, and Mirror’s Edge. Our people are the backbone and driving force to our creative products. That’s why we’re dedicated to providing everyone the chance to express themselves and be their very best as we all work towards a common cause.
Requirements

Appropriate knowledge of shooters, business models & competition, with the ability to fluently describe needed functionality and break down described Creative experiences into technical Initiatives, Features, Epics
“You and your entire team always know the most important and urgent things to be working on.”
Collaborate, representing your team’s contribution and value to the Franchise through product business planning, from strategic through tactical.
Work with EA and Franchise teams to ensure services and online tech are set up, running smoothly and meet the needs of Battlefield
Define and develop user friendly tools, systems and efficient online pipelines and workflows that aid in development and iteration of game servers and services.
Drive a data driven approach to understanding services, their health and use by game teams and Franchise
Be the point of contact for Live Service vision, direction and issues
Work with release teams and ensure correct versions of backend systems are rolled out at appropriate times
Contribute in planning activities throughout the cycle of designing, building and running each game and the entire Battlefield Franchise across the entire Game Development Framework.
Through appropriate scope and capacity management, ensure Central Tech delivers on promises and contributes to great Battlefield games, delivered on time, on budget and on quality.
Maintain clear priorities while setting ambitious, yet realistic goals.
Drive product and development direction using metrics, Key Performance Indicators (KPIs) and data to make informed decisions.
Highly effective collaboration with project management and technical peers and partners







Qualifications

7+ years experience as a Producer for Online or Services teams working on AAA game(s), through the full cycle of development, or similar experience in enterprise software.
Roadmapping, planning and execution across multiple simultaneous projects and years, with a fluency and facility in change management.
Managing through influence across global teams
Fluency with monitoring tools and dashboards such as Datadog, Grafana.
Establishing On Call systems for global teams, using appropriate channels
Excellent communication and writing skills, including collaboration with project management and technical peers and leaders (especially on highly technical topics and feature sets)
Familiarity with Jira, Confluence, Microsoft Office, Google Suite, and other standards of business.

Sammanfattning

  • Arbetsplats: EA DIGITAL ILLUSIONS CE AB Stockholm
  • 1 plats
  • Tills vidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 12 oktober 2022
  • Ansök senast: 22 oktober 2022

Postadress

Södermalmsállen 36
Stockholm, 11828

Liknande jobb


Software Engineer - DevOps

29 oktober 2024

27 oktober 2024

IT Architect

IT Architect

22 oktober 2024

Junior Product Developer for Women H&M

3 september 2024