OBS! Ansökningsperioden för denna annonsen har
passerat.
Arbetsbeskrivning
Unordinal is launching a new disruptive take on multiplayer server architecture.
We love multiplayer games!
And we love technology!
Together we are building the next generation infrastructure and game servers to help game studios improve their multiplayer experience. We do this with a heavy technology focus on backend multiplayer architecture that will be disruptive to the game experience by breaking almost every existing law on multiplayer server architecture as they are written today. We hire the very best and brightest talent with passion for building products that touches with a global audience.
Developer
Unordinal is a newly started company in the game ecosystem.
We are now looking for a Developers to join our Unity team. The product is centered around a new proprietary technology. By joining now, you can be part of a greenfield development project where and set the framework for our backend architecture.
Our platform will be a SAAS B2B system that will operate directly with our clients player base, in doing so we are scaling to meet the demand of +10 Million concurrent players with hundreds of thousands of Game Servers.
We are hiring a software developer to our unity team to ensure that out backend services are integrated to the Unity Editor.
The ideal candidate has a track record of C# development in Unity, developing plugins and/or games.
A competitive salary and the option to buy into company warrants are offered.
Expectations
Develop plugins and features for Unity.
Analyze and maintain existing software applications, 3rd party software.
Integrate the Unordinal Platform into customer project running on Unreal Engine.
Discover and fix programming bugs.
Requirements and qualifications:
1-5 years of engineering experience.
Master/Bachelors of Engineering in Computer Science or similar relevant field is a merit.
Proactive problem solver.
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