Senior 3D Artist

Senior 3D Artist

Arbetsbeskrivning

The Position

Avalanche Studios Group and System Reaction are looking for a Senior 3D Artist to work within a mid-sized team on our self-published title, Generation Zero. You will develop art content for buildings, weapons, machines, and props, contributing exceptional quality art to the game. You will work closely with all members of the team, especially the Art and Animation team, to ensure the future success of art creation and to help continue our high quality.

We are looking for someone that is passionate about games and thrives in a fast-paced development environment. Our organization is agile, allowing us to make decisions and course corrections without long turnaround times. We value all team members input to the project, as we believe that we are game developers first, and specialists second. If you are looking for a position and project that will allow you to grow and take ownership; this is the job you have been waiting for.

Like all employees at Avalanche you will alongside your project also participate in the company wide knowledge organisation we call Crafts. As a 3D Artist, you will be a member of the Hard Surface Art Craft where you will meet with colleagues within the same specialization. Here you will share experiences and knowledge with each other in order to further develop your skills and to be aligned cross-project on what makes the best Open-world experiences.

Required Qualifications

- Previous work experience of at least two years.
- Previously created buildings and prop models for one or more published AA or AAA games
- Excellent skills in Maya, Photoshop, Substance Painter and Z-brush or equivalent
- A strong sense of asset ownership though the art pipeline, taking full responsibility for assets from initial creation to implementation in the final product
- Ability to quickly iterate on designs and build upon existing work to create new directions or variants
- Strong communication skills and ability to deliver content for other departments of the team to work with
- You have an excellent artistic ability and you are driven to find the right visual feeling and quality in your work


Beneficial Qualifications

- Technical art skills such as rigging and skinning
- Knowledge and skills in character art
- Passion for playing and making games
- Technical art skills such as rigging and skinning
- Knowledge and skills in character art
- Experience using multiple engines and tool chains




Employee promise

We provide goals, instead of instructions, and the opportunity to do the best work of your career.

Our Values

At Avalanche Studios Group, we believe in worlds beyond limits, we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Everyone at Avalanche Studios Group has a shared responsibility to create an open and inclusive work environment where everyone is treated equally and with respect. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion and creativity.

How to Apply

We will only consider applications that consist of both a cover letter and a CV. In your cover letter you should include why you want to work at Avalanche Studios Group. For this role you need to be able to work full-time in our Stockholm office.

To apply for this position please register below. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only.

Sammanfattning

  • Arbetsplats: Avalanche Studios Group
  • 1 plats
  • Tills vidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 27 april 2022
  • Ansök senast: 14 oktober 2022

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