SENIOR CONCEPT ARTIST

SENIOR CONCEPT ARTIST

Arbetsbeskrivning

At DICE we love to push boundaries with creativity, passion, and the constant ambition to create something extraordinary. To do that we need the right people for the job. With the next challenge on the horizon we want to expand our Concept Art team. We're looking for a Senior Concept Artist, from both game and film backgrounds, to join our team of content creators and help push our products to the next level.
Who you will work with
The DICE Concept Art team works together with the Art Director and other disciplines, to solve visual problems and help create and communicate a clear and inspiring visual direction for production. You will work in a team of passionate artists who are both professional and value creative collaboration.
As a studio we encourage career development, well-being and fun, which in the Concept Art team translates to a high degree of creative ownership, a democratic decision-making process and plenty of growth opportunities both inside and outside of the team. We promote realistic and sustainable planning to provide a healthy work-life balance. We also organize activities such as workshops, life drawing sessions and regular team building events to bring the team closer together and foster a fun and inclusive workplace.
What you will do
As a Senior Concept Artist you will help us push the visual quality of our games to the next level. On a daily basis you will report to the Art Director or Lead in your project, meeting to review your work and discuss progress about project deliveries. You will create a wide range of concept art from sketches to paintings, storyboards, mood-boards, paint-overs etc. to support art, design, gameplay and storytelling.
You will also:
Help establish and convey the Art Director's vision through a wide array of concept art.
Create style guides for outsourcing briefs.
Seek feedback on your work and give feedback to other artists in your team.

Who you are
Regardless if your background is in games or film, what's most important is what you bring to the table and that you have a basic understanding of game engines.
You are also someone with:
3+ years of experience as a Concept Artist in the video games or film industry.
A collaborative and engaging attitude who is both motivated to share knowledge and coach peers as well as open for feedback yourself.
A strong artistic eye and understanding of a wide range of visual media and techniques.
A broad knowledge of composition, perspective, color theory, anatomy, real-world materials, lighting etc.
Intermediate knowledge regarding typography and graphic design.
Experience with at least one 3D software package to be able to use 3D as a foundation for paint work and pre-viz.
A person who actively contributes to a collaborative, transparent and learning culture within the team and who takes an active interest in improving the craft.

Good for you to know
This is a permanent position and only applicants with a portfolio will be considered. As part of the application process we might ask you to perform a work assignment.
Even if your experience doesn’t perfectly match this job description we would love to hear from you and get to know you better. DICE is made up of people with different backgrounds and perspectives, so regardless of where you come from, we want you to apply if you want to become the next generation of DICErs.

Sammanfattning

  • Arbetsplats: EA DIGITAL ILLUSIONS CE AB Stockholm
  • 1 plats
  • Tillsvidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 17 september 2020
  • Ansök senast: 17 oktober 2020

Postadress

Södermalmsállen 36
Stockholm, 11828

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