OBS! Ansökningsperioden för denna annonsen har
passerat.
Arbetsbeskrivning
Do you want to work with an award-winning team by creating concepts for Payday, one of the most iconic and recognized brands in the games industry?
As a Senior Concept Artist you will, together with Art director, Game Director, Art Lead, support content teams with the ideation and development as well as planning and prioritizing of concepts and production artwork. This puts high demand on technical knowledge and performance as well as visual quality and experience. The role requires you to be able to multi-task and possess good communication skills both spoken and written. As a senior contributor, the expectation to be self-driven and motivated is high, as you are expected to take your specific area of expertise, evolve and drive it with minimum inputs if necessary.
Job Tasks:
- Development of high-quality concepts for our AAA game(s)
- Understanding and utilize on the visual style of the game
- Researching and proposing concept and reference images together with the Art Director and Art Lead
- You´ll help establish and convey the Art Direction through a wide array of concept art, key art & style guides for marketing and third-party development
- Participate in design choices and communicate with peers, managers and vendors;
- Work closely with the team and mentoring junior talent, to ensure that quality is consistent and cohesive;
- Working together with producers, leads, directors and other teams to push the quality and creativity on the project;
- Updating work and backlog using project management/ planning tools (e.g. JIRA)
Must have:
- At least 6+ years of experience working as a Concept Artist within games or movies;
- Experience from working on at least 1+ released AAA games;
- A great sense of scale and proportions, materials, color and light as well as rules, perspective and composition;
- Great knowledge of human anatomy, traditional painting and drawing methods, and experience in Photoshop.
- Fluent in English with good communication skills, both verbally and in writing;
- Good understanding of real-time graphics;
- Ability to create concepts of characters, props and environments to AAA standard;
- Great at translating gameplay requirements into visual designs and art;
- Outstanding portfolio that demonstrates a strong artistic skill
To be successful in this position you are/ have:
- Well versed with concept, key art and style guide creation;
- Ability to work in a team, communicate well and being proactive;
- Good with time estimations, scope assessments and prioritizing within a team structure;
- Skilled and experienced expert at developing concepts to the highest standard.
- Good understand of general 3d and game art production techniques
- Experienced Some basic Maya experience (or comparable 3d software)
Still reading? Good...because here’s the good part of this job ad: We offer you a position at a company where we value empowerment, agility and ownership. While we evolve we want you to grow with us and to develop as a professional. We also believe in having fun. We have game consoles and arrange after work activities along with annual parties and events.
What more do we offer?
- Competitive salaries with yearly reviews
- Yearly wellness benefit
- Referral bonuses
- 6 weeks paid vacation per year
- Pension on top of salary, +50% above collective agreement standard
- Relocation support if you move from abroad
- Ideal office location in central Stockholm
Sounds good? Then we can’t wait to see your CV and portfolio and look forward to meeting you. We recommend that you apply as soon as possible as selection and interviews are held continuously. Send your application with a resumé, portfolio and cover letter in English. All applications must include a portfolio and resumé to be considered.
At Starbreeze we value diversity and inclusion. We welcome you as who you are, no matter where you are from or what games you play.
Kontaktpersoner på detta företaget
Amanda Sjöswärd
Johanna Wikland
Daniel Dudek
0704 0704 34
Nick Weston