OBS! Ansökningsperioden för denna annonsen har
passerat.
Arbetsbeskrivning
Senior Gameplay Programmer [Avatar: Frontiers of Pandora]
Malmö, Sweden
Full-time
Production Technology Group Job: Yes
Flexible Working Organization: Hybrid
Job Description
Avatar: Frontiers of Pandora™ is a first-person, action-adventure game developed by Massive Entertainment – a Ubisoft studio in collaboration with Lightstorm Entertainment and Disney. Built using the latest iteration of the Snowdrop engine, and developed exclusively for the new generation of consoles and PC, Avatar: Frontiers of Pandora brings to life the alluring world of Pandora with all of its beauty and danger in an immersive, open-world experience.
As a Senior Gameplay programmer, you will contribute to create a AAA game! As part of our enthusiastic Gameplay team. You will work and collaborate with a skilled team of programmers, designers, artists and testers. In your day-to-day work, you will develop new game features using our in-house engine Snowdrop™. You will work implementing various gameplay mechanics and systems, as well as improving existing functionality.
This is a permanent position based in Malmö Sweden, with the opportunity to work partially from home according to our Flexible Workplace Policy. Please apply in English (our company language), and we'll check your application asap!
What you'll do
Design, implement, debug, and iterate on new and existing Gameplay systems and features together with game designers
Development in a C++ multithreaded engine, using modern techniques
Be responsible for the technical realization of one or several features
Performance awareness in algorithms as well as in memory and bandwidth usage
Documenting your work to transfer knowledge and enabling users how to use the new systems and functionalities
Qualifications
What you'll bring
You have an interest for the gaming industry. You enjoy working autonomously, and you know how to structure your tasks. You pay attention to quality and detail in your day-to-day work and have a problem-solving mindset. You co-operate and communicate efficiently with the other members of your team. Besides the above we're looking for someone aligned with our core values and the following skills and experience:
Professional experience working with software or game development in C++
Experience of working and collaborating with other developers or designers/artists
Knowledge and experience of the process and life cycle of game or software development
Additional Information
Massive Entertainment is a world-leading AAA studio located in Malmö, Sweden and part of the Ubisoft family. We're a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. Our studio's goal has always been – and still is – to craft the finest gaming experiences for all players.
At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy's The Division 2, Avatar: Frontiers of Pandora, and The Star Wars Project. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.
You can also find a summary of the Massive Job Perks here.
All your application information will be kept confidential according to EEO & GDPR guidelines.