Senior Gameplay Programmer

Arbetsbeskrivning

Senior Gameplay Programmer
We are Pigs Will Fly Studios!
We are a new indie studio in Jönköping with big ambitions and a true passion for games. We are working on an exciting new game based on an exclusive IP and are now looking for new employees to join our team. As the studio is newly started, you have a unique opportunity to become part of the core team, to shape the company and really make your mark. Together we are brave, creative and ambitious. And we have fun!

The role
Pigs Will Fly is seeking a Senior Gameplay Programmer to join our development team.
As a Gameplay Programmer at Pigs Will Fly you will collaborate with the other programmers as well as with members of different crafts within the project. You are to implement game systems and game mechanics, in the Unreal 5 development ecosystem, using both blueprints and C++.
As part of the team you will have the opportunity to apply a broad skill set. You will work with a wide range of tasks including: NPC and enemy AI, player weapons and abilities, player locomotion, world interaction, objectives, and UI implementations. While experience in all areas of gameplay programming is not a requirement for this role, the ability to be flexible and open to working in each area is important, and an existing specialization is a plus.
As a team we are going to work with an agile structure and mindset, where every member is part of the creative process, so being able to effectively communicate and provide and receive feedback is essential.
 
What you'll do

Develop new game systems and mechanics with UE5 and C++


Produce clean, modular and maintainable code.


Solve challenging problems both on your own and as a part of the team


Maintain game performance and stability


Selflessly share knowledge with colleagues


Actively engage and suggest improvements on the way we work


 
Required qualifications

At least 6 years of experience in developing video games as a programmer


Experience using the Unreal 5 development ecosystem/architecture and C++


Experience working closely with art, design and tech teams.


A good understanding of game mechanics and game feel


A passion for games


Excellent knowledge of Swedish and English, both written and spoken


As a person - you are proactive, flexible and organized, you enjoy collaborating with others and also know how to give and receive constructive feedback



Bonus qualifications

Prior experience working with GAS (Gameplay ability system)


Familiarity with EOS (Epic Online Services) and Steam Cloud


Higher education / Bachelor’s Degree in Game Development or equivalent


Experience developing games for multiple platforms


Shipped at least 1 AA game


Having your own released games or side projects


Knowledge of agile workflows and kanban


 
What we offer

Hands-on production environment with an emphasis on singleplayer games


Early adoption of new technology, allowing for plenty of room for personal growth and learning new skills


Occupational pension


Health benefits


An office located in a truly unique building in central Jönköping


A friendly and inclusive work place centered around fun and creativity



Application details
We are following the policy of office first. However, a hybrid work model is also in the works to make it possible for people to work some days each week from home, and also to make commuting to Jönköping easier from other cities in the region.
During the recruitment process, we will place great emphasis on your personal qualities. We look forward to review applications and will be interviewing candidates continuously until the position has been filled.


Location: Jönköping (Primarily on-site)
Start: ASAP 2024
Form of Employment: We offer you a permanent full-time position, which starts with a probationary period.

Sammanfattning

  • Arbetsplats: Pigs Will Fly Studios AB
  • 1 plats
  • Tills vidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 21 oktober 2024
  • Ansök senast: 8 december 2024

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