OBS! Ansökningsperioden för denna annonsen har
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Arbetsbeskrivning
Each team member at Arrowhead is passionate about making a kickass effort to create great games
Arrowhead is looking for several Senior Gameplay Programmers to join our team in Stockholm, where we are working on our biggest game to date. At Arrowhead you will have an important influence on the game and you will be involved in several decisions that impact the gameplay experience.
Each team member at Arrowhead is passionate about making a kickass effort to create great games. To achieve this we believe it is important to have a team of dedicated, friendly and helpful people around you. We offer a driven and creative environment where small cross-disciplinary teams work tightly together to provide next generation game play experiences.
Your contribution
- Work together with Designers and Creative Directors to translate game design into engaging gameplay features.
- Implement, maintain and take part in designing game systems like combat, objectives, items, controls and interaction.
- Aid fellow coders in verifying solutions and advise on sound technical alternatives.
- Prototype ideas to test validity of features and identify technical possibilities and obstacles.
- Build high quality, well-structured solutions with memory, performance and network stability taken into account.
- Take responsibility for delivering a challenging and fun player experience.
- Regularly play test and provide feedback on the game as a whole.
Our requirements
- Minimum 5 years experience in games development.
- Excellent C/C++ skills.
- Involved in a full development cycle of a AAA-title.
- Hands on experience with multiplayer game programming, ideally in a peer-to-peer environment.
- Able to create dynamic systems that interact with each other in an emergent way.
- Great familiarity of game technologies such as physics, animation, artificial intelligence and the ability to use them to create fun and emergent gameplay.
- A solid 3D math foundation in linear algebra, vectors and matrices.
- Interest and willingness to learn tools, new methods and stay up to date with what is happening in the field.
- Good understanding of kinaesthetic appeal
- Good collaboration and communication skills with a cooperative attitude.
- Good English communication skills (verbal and written).
We see the perfect kickass candidate as being dedicated to pushing the game forward as a whole
You are explorative and proactive with good problem solving capabilities. You are a quick learner and eager to take on new challenges. In practice this means you enjoy digging into different areas of the game, and have a particular passion for exploring what makes gameplay enjoyable from a players perspective.
Being kickass and hardworking at Arrowhead means being able to handle deadlines and taking personal responsibility to finish tasks in a timely manner. Having an agile mindset will also be necessary as priorities will change with iteration on the project.
Together with your coworkers we hope you enjoy collaborating with other teams in your daily work and of course enjoy a good break and chat after a hard days work.
Bonus qualifications
- In-depth familiarity with Arrowhead’s games is plus.
- Experience from modding or hobby projects is great!
- Experience working with character scripting, animation state machines, animation blending and similar techniques.
- Familiarity with component-based programming and peer-to-peer networking.
Practical information
Scope: Full-time, 40 hours per week. Permanent employment at the studio.
Location: Stockholm
If you think that this position matches your background and skills, we would love to hear from you. We ask that your application always include relevant work samples or a link to your portfolio.
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