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Arbetsbeskrivning
Senior Lighting Artist – Mojang Studios
We are a vibrant team creating games together, with an ambition to inspire future generations and to build a better tomorrow. We are looking for you, a Senior Lighting Artist with experience from AAA game development, to join our inclusive Stockholm studio and one of our new game teams.
As Senior Lighting Artist you will work in cross functional teams to create lighting that both supports and enhances game play. You will work closely together with the Art Director and art team to translate concepts into readable and immersive environments in-game. We believe you have several years of experience working hands on with lighting in a game engine, for example Unreal 4/5, to create world-class games.
Responsibilities
Working with one or several cross functional teams to create high quality lighting and visual ambiance.
Create best practices, workflows and define technical requirements for the lighting strategy.
Collaborate with level designers and environment artists to guide the player and evoke emotions.
Coach and mentor artists in different feature teams.
To succeed in this role, we believe that you have some of the following:
Solid experience with developing games for consoles and familiarity with action and RPG games.
A portfolio that demonstrates versatility and high artistic skills in areas including lighting, environment art, rendering and texturing.
Excellent understanding of and skills in lighting fundamentals, cinematography, composition, color grading and post-process workflows.
Knowledge of tech art, performance and optimization requirements for different platforms.
A good understanding of a 3d-package like Maya or Blender and game engines such as Unreal, Unity or equivalent.
An interest in narrative and game design, in Mojang’s game titles and in pixel art.
A great collaborator and communicator with an ability to adapt to any context - be it interpersonal or in a team, discipline or studio context.
Some experience in leadership, coaching and mentoring.
Self-organized, with the ability to work with several scrum teams on and off-site.
Able to successfully establish, document and enable processes for long term sustainability.
You are someone who cares about people and can help us build an inclusive, open, and friendly work environment.
Communicating effectively in written and spoken English.
If this sounds like a fit to you and you want to be part of a great game studio, do not hesitate to apply.
We look forward to hearing from you!