OBS! Ansökningsperioden för denna annonsen har
passerat.
Arbetsbeskrivning
ResponsibilitiesCoordinating as a bridge between art, design, and engineering to optimize tools and graphics
Cooperating with other technical artists to solidify cohesive and consistent design, art quality, and practices
Developing and enforcing content creation and performance guidelines, with an emphasis on optimization and efficiency
Identifying technical design requirements and limitations
Identifying technical design deficiencies and areas for improvement
Improving and preserving the overall appearance, performance, optimization, and organization
Requirements
A passion for making games
Creativity and motivation to find solutions to problems
Understanding of game art and engineering to better assist their needs
Strong understanding of Unreal Engine 4 (with UE5 knowledge highly regarded)
Strong understanding of materials, textures, and lighting
Strong communication and teamwork skills to properly coordinate between various teams and individuals and present solutions, guidelines, and workflows
Strong time management and organizational skills
Experience as a Technical Artist
Working at Star Vault
Work on a unique project with lots of variety and new engaging challenges
Flexible working schedule
Completely remote work, work from home with no need to relocate
Cooperate with passionate and dedicated co workers
About Us
We have been developing sandbox MMORPG games for over a decade, with our first game Mortal Online running for over 15 years before we decided to start working on Mortal Online 2.
As a relatively small company, each team member can have a significant impact on the game and we pride ourselves on everyone’s voice being heard. Although we are based in Sweden we have many team members working together from all around the world to create one of the most unique and interesting games on the market.