Senior Technical Artist

Arbetsbeskrivning

Job Description


At Massive we're looking for a Senior Technical Artist to push the visual quality and the tech behind it, while supporting the art team and its workflow and pipeline for development of our AAA game. As a senior technical artist, you will frequently interact across teams consisting of artists, level designers and programmers to push the status quo within technical art and games development.


This is a permanent position based in Malmö, Sweden, and requires working onsite. We kindly ask you to apply with your CV and message to the hiring manager / cover letter in English. Applications will be reviewed whilst the job-ad is posted.


Responsibilities


Day-to-day Art and Tech team support
Help solving specific issues blocking production
Assisting other team members in achieving their tasks more efficiently
Training of colleagues
Documentation of systems and art pipeline
Safeguard memory budgets for art assets
Performance optimization of art assets
Streaming set up and techniques for in engine assets



You as a person


You are a passionate gamer and an even more passionate Technical Artist or passionate artist who wants to transition into Technical Artist. You have spent a lot of time playing benchmark titles on both PC and Consoles. You are open to developing your own and on your wider teams' ideas and you constantly aspire to push your work to the highest possible level. This means that you're approachable, flexible, structured and responsible. You are inspired by new technology and cleaver solutions. You are constantly on the lookout for ways to improve visual quality, and what's behind it or the workflow to achieve it. It’s also important that you have strong verbal and written communication skills to be able to share your knowledge to the rest of the team. Preferably you have a combination of classical or 3D art training with a good technical knowledge and a focus on games. Experience of multi-platform development is meriting.


Qualifications


Besides the above we’re looking for someone with experience within the following areas:
6+ years' experience within technical art and the games industry
Working knowledge at least one of the following; 3DSMAX, Maya, Modo, Zbrush and Photoshop
At least one AAA title shipped as a Technical Artist
Experience with art asset optimization techniques as well as memory budgets
Understanding of the artist pipeline and workflows to be able to come with suggestions for improvements
Experience from in engine streaming techniques
Previous exposure to different areas of game content development – Environment Modeling, Animation, Visual Effects, Lighting, Cinematic, Characters, Scripting (Mel, python, max script), etc.



Good to know
As we aim to build a team who continuously push the boundaries of what’s possible within game development (and because we love to learn and grow from the people around us), we might ask you to do a practical test as a part of the recruitment process.
We look forward to receiving your application and learning more about you. In the meantime, why not take a look at the videos posted below?


Additional Information
Longing to be part of a fun, creative and passionate workplace? We can offer you this and more in an open and friendly environment where you will work with some of the best craftsmen in the industry. Are you up for it? Come aboard for the ride!
Massive Entertainment is a premier producer of games and interactive entertainment for the global market. The studio is located in Malmö, Sweden and fully owned by Ubisoft Entertainment, the world’s third largest independent video game publisher. We are more than 650 people from 45+ different countries working together to produce major titles such as World in Conflict, Far Cry 3, Tom Clancy’s The Division and our latest Avatar Project.
We value diversity at Massive and promote a family-friendly culture and a gender-balanced work environment, where equal opportunities play a meaningful role in the day-to-day operations of our studio.
Ubisoft is committed to enriching players’ lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery.
At Ubisoft, you’ll grow and collaborate with highly talented teams from around the world. Our massively friendly work environment will inspire you to go above and beyond to create experiences and brands people will fall in love with.
All your information will be kept confidential according to EEO guidelines.

Kontaktpersoner på detta företaget

Recruiter Elena Popescu
040-6001000

Sammanfattning

  • Arbetsplats: UBISOFT ENTERTAINMENT SWEDEN AB MALMÖ
  • 1 plats
  • Tillsvidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 16 december 2020
  • Ansök senast: 28 december 2020

Besöksadress

DROTTNINGGATAN 34
MALMÖ

Postadress

BOX 4297
MALMÖ, 20314

Liknande jobb


Senior 3D Artist | IKEA Marketing & Communication AB

Senior 3D Artist | IKEA Marketing & Communication AB

14 november 2024

Senior Character Artist [Cinematics]

Senior Character Artist [Cinematics]

11 november 2024

Digital Graphic Artist

24 oktober 2024

Senior Environment Artist

17 oktober 2024