Senior Technical Narrative Designer

Arbetsbeskrivning

Remedy Entertainment, the creator of Control®, Quantum Break®, Max Payne®, Alan Wake® and Death Rally®, and one of the leading independent game studios in the world, is now looking for a Senior Technical Narrative Designer for a key role working on the Control franchise.If you like the idea of taking ownership and creating compelling, engaging, and memorable narrative gaming experiences, through designing and scripting key narrative gameplay systems and content, then this job is for you!
What you get to do
As a Senior Technical Narrative Designer, you will have responsibility for key narrative gameplay features (conversation system, mission log, AI dialogue, etc.), driving them from conception through to full implementation and polish
Together with the Narrative Lead and Lead Gameplay Designer design, prototype and script narrative gameplay systems and content using our proprietary Northlight game engine
Collaborate with the narrative team in developing the game’s story structure, characters, tone, pacing and world-building with attention to translating it into compelling missions and gameplay systems
Work with gameplay and tools programmers to develop architecture and systems that allow for the flexible creation of narrative features
Work with Mission Designers and other disciplines to implement, support and maintain all narrative content in the game (dialogue, optional content, menu strings, objectives etc.)
Create and maintain technical documentation related to narrative tools, workflows, and pipelines; ensure best practices are maintained throughout the game’s development
Debug technical issues related to the implementation of narrative systems and content

What you bring to the role
You have demonstrable previous experience as a Senior Narrative Designer, Senior Level Designer or Senior Gameplay Designer, with a focus on designing and implementing narrative content and/or systems
Working proficiently with scripting languages (Lua, Python, Kismet etc.) and 3D level editors (Unreal, Unity, CryEngine etc. or proprietary engines) are part of your skillset
You have experience taking at least one (preferably multiple) core features from concept to release creating clear, understandable design and technical documentation
Understanding of narrative, game design and visual/cinematic storytelling techniques
Flexible and adaptable to changing circumstances and production realities; able to give and take constructive feedback
Self-motivated and proactive, with a dedication to improving your craft
You thrive working in a team environment, sharing ideas and learning from others. You are used to collaborating with colleagues across different departments and you are able to communicate and present your ideas in a clear way. As a team member you are dedicated contributing towards a friendly and inclusive work environment
Additionally, strong technical background and experience with programming languages (C#, C++ etc.) are beneficial in this role

Sammanfattning

  • Arbetsplats: Remedy Entertainment Sweden AB Stockholm
  • 1 plats
  • Tills vidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 27 juni 2023
  • Ansök senast: 8 juli 2023

Postadress

Torkel Knutssonsgatan 24
Stockholm, 11849

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