OBS! Ansökningsperioden för denna annonsen har
passerat.
Arbetsbeskrivning
As a Software Engineer in this team you’ll be a part of a small and dedicated crew building a new platform intended to create games from the ground. Together you will build creative experiences, improve cutting edge technology and of course - code!
Just like some of your peers, you have experience from backend development, and you are highly interested in interactive experiences and new technologies. We’d love it if you were solid in Rust programming but you most definitely are curious about how to use it, and you are highly comfortable in other technologies where performance, optimization and data structures are essential.
This role will let you explore undefined areas and the future within game development that isn’t already decided upon.
Examples of responsibilities
- Design and implement software at multiple levels of the software stack
- Build back-end systems for multiplayer games and platforms
- Extend and improve our in-house frameworks
- Collaborate and work closely with fellow Software Engineers and Technical Directors
We would love if you have
- A creative and curious mind
- Experience from working with backend systems for game engines, e.g. Unreal or Unity
- Solid experience with Rust
- Professional communication skills in English
- Worked with open source code and communities (is a bonus)
- The ability to be a great team player with good communication skills
At Embark we offer competitive salaries, a generous profit-sharing program, and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.
We welcome people from all backgrounds and are looking forward to reading more about you (in English)!