Sound Designer

Sound Designer

Arbetsbeskrivning

Expansive Worlds is a creative division of Avalanche Studios Group and a leading developer and publisher of outdoor games. Since 2009, Expansive Worlds has been devoted to delivering highly immersive outdoor gaming experiences for millions of players and best known for the long-standing and successful theHunter franchise.

The Position

Expansive Worlds is currently looking for a Sound Designer to join our Call of the Wild development team in Malmö. As a Sound Designer, you will work closely with our implementation and design teams using our editors and scripting languages, as well as middleware solutions and standard audio editors. The Avalanche Studio Group audio pipeline is design driven, so you will enjoy great freedom in your designs as you implement these designs into the game from start to finish.

As a Sound Designer you will be part of a tight and highly motivated team that strives to create the best sound experiences possible in games. In the role you will be expected to work with teams such as gameplay, world design, animation and UI to maintain and bring the sound of COTW to life and ensure audio feedback is present where required.

Qualified candidates must have a passion for audio (particularly environmental soundscapes), a feel for music and a solid grasp of theoretical concepts such as sonic perspective, layered textures and abstract vs. concrete sound design as well as more tangible concepts such as gain structure, and basic digital audio principals.

Responsibilities

- To understand, uphold and contribute to what makes the soundscape of COTW unique and appreciated by its players.

- Design sound effects and audio assets for in-game and linear formats.

- Integrate audio into our in-house game engine Apex using audio middleware, in-house proprietary tools and scripting.

- Partner and collaborate with non-audio team members to create the high quality audio that supports the game’s vision and audio direction.

- Edit dialog and music, mix and master assets and deliver within project milestones.

- Record, editing and organization of source material and sound libraries.

- Troubleshoot issues and bugs related to audio content.

Required Qualifications

- Strong understanding of sound implementation, audio systems and workflows the process of taking your design all the way from concept to in game.

- Proficiency at integrating audio using middleware, such as FMOD and Wwise

- Proficiency in common audio tools and DAWs (Reaper, Nuendo, ProTools, etc) as well as industry standard plugins (Izotope RX, Fabfilter, Waves, etc).

- Strong organizational skills.

- Ability to edit and navigate within XML and Python scripts.

- Independent and able to take ownership.

- Wwise experience while not required for the role will be beneficial.

To thrive in a Sound Designer position at Avalanche Studios Group, you need to be willing and have the ability to learn new tools and workflows. You have a positive attitude and contribute to a healthy team dynamic by seeing opportunities and highlighting limitations in a constructive way.

You can communicate to clearly establish common goals and align expectations. You are ambitious and are interested in pushing the boundaries of our user experience but can also skillfully balance this with the realities and constraints of the situation at hand.

Employee promise

We provide goals, instead of instructions, and the opportunity to do the best work of your career.

Our Values

At Avalanche Studios Group, we believe in worlds beyond limits, we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Everyone at Avalanche Studios Group has a shared responsibility to create an open and inclusive work environment where everyone is treated equally and with respect. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion and creativity.

How to Apply

We will only consider candidates who have submitted their CV and who can work from the office in Malmö a few days a week.

To apply for this position please register below. Apply as soon as possible as we review applications on a rolling basis. All further information is provided under non-disclosure agreement only.

Sammanfattning

  • Arbetsplats: Avalanche Studios Group
  • 1 plats
  • Tills vidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 7 mars 2023
  • Ansök senast: 24 augusti 2023

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