Sound Designer

Arbetsbeskrivning

At Paradox, we believe our players deserve to get an engaging, dynamic soundscape that will provide the best audio feedback for each of the stories they decide to play out in any of our titles.
About the role
As a Sound Designer, you will be part of our Audio team working alongside fellow sound designers and music composers, but also content designers, game designers, artists, programmers, etc., for all projects inside Paradox Development Studios. You will produce, implement, and pre-mix audio assets, including sound effects, music, and dialogue. You will work closely with the Audio Director and Audio Lead, to support and enhance our games’ robust soundscapes according to the needs of each game development team and their projects.
This means: owning the sound creation from the beginning, working with audio libraries or studio/foley recordings inside a DAW, processing and exporting the resulting product using the appropriate methods for its implementation either straight into the game engine or through an audio middleware such as Fmod, to create immersive, fun, and highly-engaging audio experiences. Your work will have a direct and influential impact on the quality and feel of the game as well as help shape the future development of our Audio Department.


Requirements
Experience working as a sound designer in the games industry with at least two shipped titles
Knowledgeable of sound design and implementation as well as the stages game audio goes through from start to finish
Experience with FMOD or similar audio middlewares
Experience scripting game audio into a project
Strong organizational skills, and experience working with cross-discipline teams

On a personal level, you’re a curious and creative sound designer, passionate about game audio. Your experience allows you to identify issues and solve problems quickly and effectively. You are comfortable using different DAW and audio tools (such as Pro Tools, Reaper, Cubase, SoundForge, iZotope Suite). You understand the need for being detail-oriented and structured, and you use those skills by documenting and streamlining processes while always maintaining the highest possible quality.


If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.


At Paradox Interactive we celebrate difference and care deeply about diversity and inclusion. We therefore encourage you, no matter who you are, to apply for this job if you think you’d be a great addition to our team.

Sammanfattning

  • Arbetsplats: Paradox Development Studio AB Stockholm
  • 1 plats
  • Tillsvidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 21 oktober 2020
  • Ansök senast: 31 oktober 2020

Postadress

Västgötagatan 5
Stockholm, 11827

Liknande jobb


Musikproducent

Musikproducent

14 november 2024

29 december 2023

Musikproducent

Musikproducent

28 september 2023