Systems Programmer

Systems Programmer

Arbetsbeskrivning

Avalanche Studios is the division dedicated to ambitious, externally published, AAA open world games like Just Cause, Mad Max, and Rage 2 - our upcoming title Contraband is a co-op smuggler’s paradise set in the fictional world of 1970s Bayan.
Contraband is a brand new IP published by Xbox Game Studios, and we are looking for several systems programmers to join our Engagement team at the Stockholm or New York offices.
The Position
In this role, you will work with designing, implementing, extending and supporting game systems on top of our proprietary Apex engine. These systems will all tie in to Contraband’s gameplay and you will work closely with both gameplay programmers and game designers. Since Contraband is a multiplayer game, any features that you work on will need to be developed with this in mind.You will also need to collaborate with backend developers to help ensure that the systems you work on fits with the game’s backend ecosystem.
Along with the rest of the engagement team you will work towards creating engaging player experiences that go beyond the minute-to-minute gameplay, essentially what makes the game fun in the long term.
We believe the ideal candidate has a passion for creating sustainable and extendable game systems and has at least three years of experience doing such work. As with most aspects of game development, a keen sense of fun gameplay is also really important.
As you will be an important part of the development team, it is crucial that you enjoy working closely with both designers and other programmers.
Joining our studio as an employee is a great opportunity to build something truly unique along with us, you will be given the opportunity to be a part of the development of our games and core technology towards true open-world multiplayer. If you are a person who likes being challenged and stimulated in an ambitious and talented environment this position will suit you perfectly.
Required Qualifications
Proficiency in C++ programming, including knowledge of profiling and optimization
Experience working in a highly collaborative environment
Experience working as a systems programmer on at least one shipped title
A keen sense of fun gameplay

Beneficial Qualifications
Experience with open world games
Experience with multiplayer games
Experience working with proprietary engines
Experience with PlayFab or other similar services



Employee promise
We provide goals, instead of instructions, and the opportunity to do the best work of your career.
Our Values
At Avalanche Studios Group, we believe in worlds beyond limits, we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Everyone at Avalanche Studios Group has a shared responsibility to create an open and inclusive work environment where everyone is treated equally and with respect. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion and creativity.
How to Apply
We will only consider applications that consist of both a cover letter and a CV. In your cover letter you should include why you want to work at Avalanche Studios Group. For this role you need to be able to work full-time in our Stockholm or New York office.

Sammanfattning

  • Arbetsplats: FATALIST DEVELOPMENT AB STOCKHOLM
  • 3 platser
  • Tills vidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 31 mars 2022
  • Ansök senast: 30 april 2022

Besöksadress

Västgötagatan 5
STOCKHOLM

Postadress

ÅSÖGATAN 108 PLAN 7
STOCKHOLM, 11827

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