OBS! Ansökningsperioden för denna annonsen har
passerat.
Arbetsbeskrivning
Avalanche Studios is the leading independent game developer in Sweden employing approximately 80 people.Our first game, Just Cause, was released in 2006 and has sold over 1 million copies worldwide.Released in March 2010 the follow-up, Just Cause 2, has already received rave reviews.Focused on original IP projects and high-profile licenses we are currently working on multiple high-end titles for PS3, XBOX and PC. Avalanche Studios is a technology focused company where it's important that our staff is feeling great and are having fun together.Friday beer, massage in the office and sport activities are just some of the things that makes it so easy to enjoy working here.Furthermore you will work as part of a cross functional team together with some of the most talented and experienced individuals in the gaming industry. Avalanche Studios also owns Expansive Worlds who develop theHunter, the world's most realistic hunting simulator.We are currently looking for a Technical Artist Avalanche Studios is currently looking for a Technical Artist to work on the development of high-profile projects for PS3 and Xbox 360.The ideal candidate feels comfortable in a team environment and is able to contribute on many levels like research, modeling, texturing and effects.You will work with the Art Director to help manage, research and evolve the art content creation pipelines and act as a liaison between the artists and programmers.The ideal candidate should be a highly motivated individual who is good at communicating and working within cross-discipline teams.As an employee of Avalanche Studios, you work in a environment where social skills are just as important as your professional skills.You work with a team of talented and experienced game developers, who have worked on numerous best-selling and critically acclaimed titles.Requirements: .Years experience in the game and/or film industry . .Strong knowledge of current 3D graphics techniques .Strong knowledge of particle systems, environmental effects, cloth simulations, lighting, and dynamics .High proficiency in technical problem solving .Used to working independently within a group It's to your advantageif you have any of the following: .Shipped game titles as Technical Artist .Experience working with and knowledge of PS3 and X360 hardware .Rigging/IK setup experience .Photoshop, Zbrusch or Mudbox knowledge To apply for this position please register below with a detailed CV and cover letter.Apply as soon as possible since the recruitment process will start immediately.All further information is provided under non-disclosure agreement only.All applicants are required to relocate to work full-time in Stockholm, Sweden.
Kontaktpersoner på detta företaget
Paulina Davidsson
Cecilia Kallerström
Åsa Lundqvist