TECHNICAL VISUALISATION ARTIST - Gothenburg

TECHNICAL VISUALISATION ARTIST - Gothenburg

Arbetsbeskrivning

Veritaz is a fast-growing IT-consultant firm. Our company is made up of insanely bright people from over 4 countries, and we are located in Sweden, UK, US and Pakistan. The voyage has been incredible this far, but it is only the beginning.
Assignment Description:
We are looking for a Technical Visualisation Artist who will utilise 3D models from PLM system, build up interior and exterior visualisation models adding surface materials to build a complete digital car dataset to be used creating high quality images, animations and movies for end customer purposes. You will work closely with Project Managers, Expert Engineers, Design Managers and Designers to build up and visual signoff visualisation model.
What you'll do:
● Creating 3D models and animations of characters, props, environments, vehicles or other items used in video games or other visual media projects.
● Developing processes for creating and updating models, maps, and other assets used in video games and other media projects.
● Evaluating and testing new technology to determine its potential applications in current projects.
● Drafting sketches or drawings of characters or environments to create concept art for games or other projects.
● Using computer modelling software to create 3D models of characters, props, and other objects used in video games or other media projects.
● Creating 3D models of characters, props, and environments using specialized computer modelling programs such as Maya or 3ds Max.
● Working with audio engineers to record voiceovers and other sounds used in game projects.
● Collaborating with other members of a production team, including programmers, musicians, writers, and producers to develop the final product.
Who you are:
● Experience working as a Technical Visualisation Artist or 3D Data Preparation Artist in the automotive or gaming industry.
● Have advanced software skills in Deltagen, Maya or Blender and expert in data preparation workflow with best practices of gathering, organizing and clean-up CAD models.
● Know how to work with UV unwrapping, shadows and normals baking, materials assignments, hierarchies, and scene tree management.
● Have good understanding in real-time visualisation software like VRED and software skills in Catia and Teamcenter is a bonus.
● Big plus if you know how to model soft parts and details in Maya or Blender, optimise models to low poly models to be used for 3D and XR experiences, use InstaLOD, Pyxis or similar and script in Python.
● Have a Master’s Degree from a university, technical college or similar and a great understanding of visualisation software and technical pipeline for content creation and posses several years of relevant experience within this technical area, i.e., from other automotive company, computer game industry, CGI production company or product experience company.

Sammanfattning

  • Arbetsplats: Gothenburg
  • 1 plats
  • Tills vidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 14 december 2022
  • Ansök senast: 13 januari 2023

Postadress

Gothenburg
GÖTEBORG, 40530

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