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Arbetsbeskrivning
Avalanche Studios are looking for a passionate and highly creative Senior Vegetation/Environment Artist. As a Senior Vegetation/Environment Artist you will be tasked with crafting cutting edge game environments. The ideal candidate will have experience creating natural environments particularly vegetation and organic terrain. Having experience in creating man made assets, such as structures and props, is a plus.
The candidate must feel comfortable working in a multidisciplinary team, who they will be working with to create astounding, beautiful open worlds. They will be expected to help drive the quality benchmark for the discipline whilst managing their time to match the project’s goals.
The Position
As a Senior Vegetation/Environment Artist at Avalanche Studios you will collaborate in an interdisciplinary team to create art for our world and all of its components. We expect you to take your assets all the way from conceptual mockups through modeling, texturing and making the assets performant in game. You will also be responsible for the final functionality of your assets, such as setup of destruction and environment animations.
Required qualifications
Excellent modeling and texturing skills using Autodesk Maya and Adobe Photoshop
Experience with physically-based rendering
A strong reel/portfolio with clearly-documented artistic accomplishments
A great sense of technical know-how and functional problem-solving
Passion for making and playing games
Desired qualifications
5+ years of AAA experience and with at least one open-world game shipped (or equivalent)
Experience with Zbrush
Experience with Speedtree
Experience with Allegorithmic Substance Designer and/or Painter.
Experience with photogrammetric asset creation workflows
Ability to communicate and realize an artistic vision
We can offer you a varied job where you work closely with a fun and experienced team with extremely competent people in a highly specialized and unique development environment. Since Avalanche Studios is Sweden’s biggest independent studio you will have unique possibilities to have a big influence on today’s and tomorrow’s game development.
To apply for this position please register below with a detailed resume, link to a portfolio and cover letter. A portfolio is required demonstrating all aspects of your skills. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only.
Our Values
At Avalanche Studios, we believe in worlds without limits, and we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.
Stockholm Studio
Our state of the art studio is located in the beautiful area of Södermalm, in the center of Stockholm and the Game industry Hub. Our studio is a beautiful place inspired by our catalog of games. We hope you’ll come to think of this place as your home turf and creative foundation.
Avalanche Studios
Avalanche Studios is the original creator of the award-winning Just Cause franchise (published by Square Enix) and the developer of Mad Max (published by Warner Bros. Interactive) and Rage 2 (published by Bethesda Softworks). As a publisher, Avalanche Studios has released theHunter: Call of the Wild, Generation Zero and the free-to-play service theHunter Classic which has reached more than 8 million players across 190 countries. Avalanche Studios was founded in 2003 and is based in Stockholm, New York City and Malmö. The studio develops games using its proprietary Apex technology, enabling huge open worlds filled with emergent gameplay. Learn more at www.avalanchestudios.com.