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Arbetsbeskrivning
Visual Artist - Stockholm
It all starts with an idea. A vision. And for us: in 2006 turning one into reality. Over a decade and 3000 projects later we’ve grown into a global brand that develops visual strategies and visual communication for some of the most prominent architectural projects of our time, such as the headquarters of Disney, Amazon and Google. We bring unbuilt architecture to life by combining inventive concepts, high-end imagery and engaging storytelling.
What you’ll be doing
As a Visual Artist at TMRW you’ll be the artistic and structured force that moves our projects forward. You are a highly motivated 3D Artist with high skills in 3ds Max, Vray Render and Photoshop with 2-3 years of experience. To be successful in this role you need to understand architecture and have a strong artistic sense. You will be responsible for projects from start to end and have contact with clients worldwide. Your task is to make sure that the craft is always executed by the highest possible standards. Simultaneously you’ll keep an open dialogue with our Art Directors, Design Director and Project Managers, following our pipeline and of course raising ideas while pushing both creative, aesthetical and technical boundaries. Moreover, an important part of your role consists of communication on a daily basis: both external with clients, partners and other stakeholders as well as internal. Here you’ll be growing in a team of the most talented Artists in the world, getting support to continue growing into increasingly larger and influential roles and elevating your performance.
On to you - are we a perfect fit
You meld architectural flair with technical know-how. You have a brilliant understanding of composition, lightning, ambience as well as perspective and you know how all of these elements play their part to create the most compelling story. You act by example and enter the office with the want to give nothing but your best effort, and you probably expect your team members to do the same. Trust, curiosity and motivation, are these values that align with yours? We hope so!
4 boxes to tick
- A minimum of 2-3 years of experience in architectural, VFX or gaming industries
- A contagiously collaborative spirit? Great, because at TMRW your hands on individual contribution plays an important role in the projects.
- You communicate and work constructively - you have the ability to understand the client’s vision, your Art Directors concept and translate this to stunning visualizations.
- Your attitude is as outstanding as your portfolio.
Start date: As soon as possible
Location: Stockholm
Work extent: Full time
Contact: alexandra.andersson@tmrw.se if you have any questions or apply to the position