Work as a Tools Programmer [New Game IP]

Arbetsbeskrivning

Job Description
Ubisoft Stockholm is a team of inspiring, innovative and bold people. We are a unique studio and a part of the Ubisoft family; sharing Ubisoft’s mission and philosophy of creating amazing worlds, with a keen eye for detail. If you want to know more about what it’s like to be a part of our team, get in touch an join us on our journey to the moon!
As a lead studio within the Ubisoft family our mission is to build great games in a better way, delighting millions of players around the world. Simple enough, right? If you feel the same, why not join?
Are you enthusiastic about creating tools and engine systems that help make new games great? Can you come up with possible improvements on the fly and know what to watch out for? Then we are looking for you to our new Game IP!'
If you want to read more about the team and meet one of the colleagues - Please follow this link.
Our Plan
We know you have fantastical powers and for us it is important you get to show your magic. To do this, we are creating strong autonomous teams with independent decision-making, poke holes in things when required and freedom to try out new things and show why it works.
You will join a brand-new team with focus on designing and implementing engine systems and tools for our new game IP. As we work in cross-functional teams, you will be interacting with people from many other disciplines and follow agile methodologies to drive your work forward.
The goal is to work creatively by designing, implementing and iterate new tools and engine systems for our project in our integrated editor, together with the new team. You will work strategically and analyse existing solutions to make them more customised and usable. All this to support the production functions and systems such as production workflows in the editor, third-party application plug-ins (Maya, source control, etc.), and productivity tools (compilation, build process, etc.).


You will be a big part of the contribution to the long-term strategy for the engine development. How awesome?!
Qualifications
To make this innovation ride easier we would love if you...
Are experienced as a software developer within video games or other industry with related work.
Have an understanding of video game engines and experience from using one or more commercial engines.
Solid understanding in C++, including refactoring, optimization, debugging and testing.
Have the ability to understand user needs and take them into account when programming.

Diversity and inclusion are very important for us, and we also know that we don’t know everything. So even if you don’t tick all the boxes below, but building new systems is your passion, and you have a strong willingness to learn – don't hesitate to apply no matter who you are and let us know how you can contribute.
This is your chance to be part of something huge! Apply now to make it yours and to get to know the secret about our new game IP!
Additional Information
Making good games takes effort, making great games takes a different type of thinking. At Ubisoft Stockholm, we feel different thinking comes from many places and that good ideas, no matter where they come from, are the key to unlocking our potential.
Located in the central of Östermalm in Stockholm, Sweden, we believe thinking of new ways to solve old problems is a cornerstone of innovation and we are looking for passionate people who follow their dreams to make the world a better place.

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Sammanfattning

  • Arbetsplats: Ubisoft Stockholm Stockholm
  • 1 plats
  • Tills vidare
  • Heltid
  • Fast månads- vecko- eller timlön
  • Publicerat: 7 december 2021
  • Ansök senast: 18 december 2021

Postadress

Östermalmsgatan 87b
Stockholm, 11459

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